Gridaday0 day streak

Kakuro solving techniques

Kakuro technique is about combinations: which digits can make a sum, and what the crossings allow. Here are the steps our solver takes, each with a real example and how often our puzzles need it.

  1. Unique sums
  2. Last cell of a run
  3. Naked single
  4. Combination intersection
  5. One place left
  6. Naked pair
  7. Full run analysis
  8. Contradiction

Unique sumstier 1

When: Some sums can be made only one way (3 in two cells is 1+2); the run takes exactly those digits.

Some sums have one combination only: 3 and 4 in two cells, 16 and 17 in two cells, 6 and 7 or 23 and 24 in three, and so on up to 45 in nine. The cells of such a run take exactly those digits, in some order.

1291511124714242515191381482416197123456789123456789
Before: the cells the step looks at are highlighted.
12915111247142425151913814824161971313
After: the cells it decides are outlined.

From one of our puzzles (7x7): 4 in 2 cells can only be made as 1+3, so B2, C2 use just those digits.

Share of puzzles that need itEasy (612)Medium (662)Hard (662)Expert (662)
Unique sums100%100%100%100%

Practise it: Kakuro puzzles at Easy

Last cell of a runtier 1

When: When every other cell of a run is known, the last one is the sum minus the rest.

When all but one cell of a run are filled, the last one is the clue minus the others. It sounds trivial; in a long chain it is what finishes most grids.

12915111247142425151913814824161973145789
Before: the cells the step looks at are highlighted.
1291511124714242515191381482416197319
After: the cells it decides are outlined.

From one of our puzzles (7x7): The other cells of the down 12 at B2 add up to 3, so B3 is 12 - 3 = 9.

Share of puzzles that need itEasy (612)Medium (662)Hard (662)Expert (662)
Last cell of a run100%100%100%100%

Practise it: Kakuro puzzles at Easy

Naked singletier 1

When: A cell with one possible digit takes it; the digit leaves both of its runs.

A cell with one candidate left takes it, and that digit leaves both of its runs.

1291511124714242515191381482416197313345789
Before: the cells the step looks at are highlighted.
12915111247142425151913814824161973145789
After: the cells it decides are outlined.

From one of our puzzles (7x7): B2 can only be 3, so neither of its runs uses 3 again.

Share of puzzles that need itEasy (612)Medium (662)Hard (662)Expert (662)
Naked single100%100%100%100%

Practise it: Kakuro puzzles at Easy

Combination intersectiontier 1

When: A cell takes only digits that appear in some combination of its across run and of its down run.

A cell must take a digit that fits both its across run and its down run. List the combinations each run can still make and keep only the digits that appear on both sides.

129151112471424251519138148241619713123456789
Before: the cells the step looks at are highlighted.
12915111247142425151913814824161973345789
After: the cells it decides are outlined.

From one of our puzzles (7x7): The down 12 at B2 in 2 cells can still be 3+9, 4+8, 5+7; B2, B3 lose the digits none of them uses.

Share of puzzles that need itEasy (612)Medium (662)Hard (662)Expert (662)
Combination intersection100%100%100%100%

Practise it: Kakuro puzzles at Easy

One place lefttier 2

When: A digit every combination of a run needs, with a single possible cell, goes there.

If every combination a run can still make contains a 9, and only one cell of the run can take a 9, it goes there.

371183184411316171658614311454267712132512123125
Before: the cells the step looks at are highlighted.
3711831844113161716586143114542677121325121235
After: the cells it decides are outlined.

From one of our puzzles (8x8): Every combination left for the down 11 at G2 (1+2+3+5) needs a 5, and only G5 can take it.

Share of puzzles that need itEasy (612)Medium (662)Hard (662)Expert (662)
One place left0%97%60%67%

Practise it: Kakuro puzzles at Medium

Naked pairtier 2

When: Two cells of a run with the same two candidates own those digits.

Two cells of a run that can only be the same two digits own those digits; the rest of the run cannot use them.

730121511121621816243324141317917339307115291748688967989
Before: the cells the step looks at are highlighted.
73012151112162181624332414131791733930711529174868896789
After: the cells it decides are outlined.

From one of our puzzles (8x8): B7 and E7 share the across 30 at B7 and can only be 8 or 9, so the rest of the run cannot.

Share of puzzles that need itEasy (612)Medium (662)Hard (662)Expert (662)
Naked pair0%7%22%21%

Full run analysistier 3

When: Try the combinations cell by cell; a digit that fits no complete arrangement is out.

Some combinations look possible but cannot be arranged in the cells you have: a digit fits no cell of the run once the crossings are counted. Work the run cell by cell and drop the digits that never fit.

129151112471424251519138148241619731124957983841347899745678961
Before: the cells the step looks at are highlighted.
129151112471424251519138148241619731124957983841347899745661
After: the cells it decides are outlined.

From one of our puzzles (7x7): Placing the digits of the down 13 at B6 cell by cell, with the candidates each cell has left, only 6+7, 5+8, 4+9 can be completed; B7 loses the digits that never fit.

Share of puzzles that need itEasy (612)Medium (662)Hard (662)Expert (662)
Full run analysis0%0%100%100%

Practise it: Kakuro puzzles at Hard

Contradictiontier 4

When: If a digit in a cell leads to a broken run a few steps later, that digit is out.

Assume a digit and follow the sums. If a run can no longer reach its clue, the digit is out. Only Expert grids need it.

3711831844113161716586143114542677122512315
Before: the cells the step looks at are highlighted.
371183184411316171658614311454267712252315
After: the cells it decides are outlined.

From one of our puzzles (8x8): Suppose G4 were 1: following the rules from there, the across 3 at G3 would repeat 2. So G4 is not 1.

Share of puzzles that need itEasy (612)Medium (662)Hard (662)Expert (662)
Contradiction0%0%0%100%

Practise it: Kakuro puzzles at Expert

Source: the Gridaday bank, 2,598 puzzles of Kakuro graded by our solver; data as of 2026-10-17.